The VFX team behindAvatar: The Way of Waterhas revealed which characters were the hardest to bring to life.
One of the key aspects of theAvatarfranchise is the VFX on display.
What director James Cameron pulled off inAvatar 2is absolutely mind-blowing.

But the process of bringing Pandora to life isn’t an easy one.
You know, the performers being older than the characters themselves, it was a bit of work there.
A little bit of translation required to double-check we kept that authentic performance of the actors.

We had those characters.
We’d done it before.
And this, we’d sort of cleared the decks.

We’d thrown them away and rebuilt them.
Which, that sounds like a strange thing for us to say.
And I think that relationship comes together in a delicious way.

But I think it’s important to crack that code early.
And he literally has no facial expression and you get the connection."
It’s hard picking a favorite of any.

I mean, they’re all great.
And you get both scales.
You get Lo’ak’s scale.

You get Payakan scale.
And, you know, he jumps up on his fin and the water is splashing against him.
And all of those small details that we get to add."

What’s Ahead for Avatar 3’s VFX?
There’s no denying how impressive the VFX work inThe Way of Wateris.
So what technological feats could James Cameron’s franchise achieve in that time frame?
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Avatar: The Way of Wateris now playing in theaters worldwide.
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